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Ring.h
Go to the documentation of this file.
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/* ----------------------------------------------------------------------------
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* GTSAM Copyright 2010, Georgia Tech Research Corporation,
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* Atlanta, Georgia 30332-0415
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* All Rights Reserved
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* Authors: Frank Dellaert, et al. (see THANKS for the full author list)
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* See LICENSE for the license information
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* -------------------------------------------------------------------------- */
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#pragma once
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struct
Ring
{
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static
inline
double
zero() {
return
0.0; }
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static
inline
double
one() {
return
1.0; }
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static
inline
double
add(
const
double
& a,
const
double
& b) {
return
a + b; }
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static
inline
double
max(
const
double
& a,
const
double
& b) {
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return
a > b ? a : b;
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}
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static
inline
double
mul(
const
double
& a,
const
double
& b) {
return
a * b; }
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static
inline
double
div(
const
double
& a,
const
double
& b) {
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return
(a == 0 || b == 0) ? 0 : (a / b);
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}
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static
inline
double
id(
const
double
& x) {
return
x; }
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static
inline
double
negate(
const
double
& x) {
return
-x; }
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};
Ring
The Real ring with addition and multiplication.
Definition
Ring.h:22
tmp
gtsam-4.3.0-doxygen.rsXPUS
source
gtsam
discrete
Ring.h
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